

The moment the caravan leaves the map is the moment the caravan stops counting for raids on your map. Raids only consider colonists and wealth on your map. Wealth successfully managed! Best case scenario you trade for useful items or bribe another faction successfully. Worst case scenario is that you lose the entire caravan. Tame a pack animal or three like Alpacas, or Muffalos, or more ideally Donkeys or Horses. Wealth Management is the perfect time to learn.Īcquire a colonist who you wouldn’t mind losing if something terrible were to happen, perhaps some random autojoin that you would have banished anyway. You may not be familiar with forming your own early game caravans and that’s ok. You can still call them in for military aid if allied, even without your own royal, though.Įarly game, bribes and trades can only be accomplished when a Trade Caravan arrives on your map or if you caravan to another faction. The Empire, from the Royalty DLC, also counts as an Outlander faction, however you will need someone of at least the Knight rank to directly trade with them. I even recommend intentionally settling near Outlander factions so you can easily trade or bribe them. You can also gift wealth to other factions so that they become allies, allowing you to call them in using the Comms Console, from the Microelectronics Research, for future trade or military assistance. Things like better weapons, better armor, more material for turrets and mortars, better walls in key defensive locations … you get the idea. I like to call this ‘wealth that can defend itself’, or effective wealth. The methods of “Wealth Management” I recommend most are Trading and Bribery:īy trading, you can turn your useless wealth into useful items. Here’s a list of all the things I got rid of in this example: Silver can always be earned again which means that even silver can be thrown away in the most dire of times. Anything I’d consider selling for silver I’d consider throwing away. I tossed items that would not be used in the near future. In this example base I kept items I thought would be useful in the near future or items that were especially rare. The more wealth that is reduced the greater effect on the size of raids. What exactly is kept and what exactly is tossed is up to you. In RimWorld, a significant factor in the size of raids is Wealth that exists on the map. Simply put: Wealth Management means that if you remove some wealth then you remove some raiders. This example’s 25% reduction in raid size would apply on any difficulty. That’s 5 enemies who are essentially dead without a shot being fired. In this example, after the great purge, the base now only gets attacked by 17 tribals. This is basic “Wealth Management” a tactic that can drastically reduce raid size. All that’s gone is junk that would most likely never be used or that could easily be acquired again. We’ve still got huge piles of food, medicine, spare weapons, drugs, components, 24 Luciferium and 5 mortar barrels. Here’s the same base with some things we didn’t need thrown away. Let’s go back in time and make this happen. By doing this, 5 enemies simply would not show up. We can throw out some of the useless items and reduce the size of raids by about 25%. This example base gets raids of about 22 tribal enemies. I’ll have a follow-up guide that is more specific to Raid Points, which I’ll mention a lot here.
#Rimworld ideology raiding how to#
There is a ton of information and nuances about these subjects and exactly how they work, so in this RimWorld guide I’m going to focus on two main topics.įirstly, What is wealth management, why you should do it, and how to actually do so.Īnd second, What counts as wealth, what doesn’t count as wealth, and how much various things do count.Īs I mentioned, there is a ton of things to dig into, but I’m going to try to focus on what is most important as well as what is most commonly asked. I’ve seen and heard a ton of people asking all over the place ‘what is wealth’, ‘how do you manage wealth’, ‘what are raid points’, and so on. Hey everyone, Adam here with another Rimworld guide.
